Learning Matters!

May 5, 2008

Training Leadership Summit Workshop Summary

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Yesterday I deliverd a one day workshop to 20 learning leaders at the beautiful Rancho Bernardo resort in San Diego. This was a great turnout given that this conference caters to high level decision makers in enterprise learning. The attendees were very enthused about the possibilities that Virtual Worlds can provide to help change the game in learning. Much of our afternoon discussion centered around how to overcome barriers to adoption, whether to leverage open-source, public or private worlds and how much it would cost to implement a virtual world platform behind the firewall.

I am very encouraged that the dialogue amond learning leaders has progressed over the past year from “Should we consider this” to “How do we do this.” By the time Training 09 rolls around I predict we’ll have more than 50 people in the 3Di workshop.

Lorri Freifeld (Executive Editor of Training Magazine) asked me to write a short piece on 3Di for confernece participants.

Here is what I came up with:

Join the Webvolution: The Internet has forever changed Business, can Learning be far Behind

Market economies typically are characterized by extended periods of stability occasionally punctuated by short unstable periods that forever alter the economic landscape. In the past, disruptive technologies such as the printing press and the steam engine were catalysts in redefining the economies of their respective eras. In the information-age economy, the Internet has emerged as the primary disruptive force of our time—driving unpredictable changes in our economy while simultaneously challenging the viability of the 20th century enterprise.

Today, we live in an innovation-focused, knowledge-enabled economy where work is increasing rapidly in complexity and velocity. Computers have migrated from being information crunchers focused on optimizing productivity to people connectors focused on creating economic value through human interaction. In this increasingly flat, transparent, and globally interconnected world, organizations or individuals that cannot change as fast as the environment within which they operate are destined to regress to a mean of mediocrity.

Internet technology makes rich exchanges possible without the need for formal structures. The nonlinear dynamics of this new information ecosystem are challenging the traditional structures of enterprise. In fact, a recent study from IBM’s Global Innovation Outlook suggests that the future might consist of a billion one-person enterprises—people who act as free agents moving freely and frequently from project to project as their skills, focus, and passion shift.
Today, people work, communicate, and learn across time zones and physical boundaries. Information no longer moves in one direction from top to bottom or from teacher to learner. Instead, information has a social life all its own. It moves through time and space based on the desire and ability of individuals to interact with it—and with each other—to make more effective decisions or develop keener insights. In the Webvolution era, information is the currency, individuals are the transport mechanism, and conversation is the transfer mechanism.
As Webvolution unfolds, the scarcity paradigm that undergirds most modern economic theory is reversed. Information is a non-appropriable resource. It can be shared without being given away.

If we take a positive perspective, we can conceive of the Internet as a living information ecosystem, whose central purpose is to promote learning and growth. In essence, people become part of the information infrastructure. They are represented as nodes in a pervasive and persistent network that is aware of who they are; what they are capable of doing; and, perhaps more important, what they are keenly interested in doing. Within this context, the Internet itself can be conceived of as a persistent, worldwide community of learners. Mark Zukerberg, the 23-year-old CEO of social networking juggernaut Facebook puts it this way: “The other guys think communication is a way to get information. We think information is a way to foster better communication between people.”

In this type of information ecosystem the very concept of learning must be recast. Jay Cross puts it best this way: “Schooling has confused us into thinking learning was equivalent to pouring content into people’s heads. It’s more practical to think of learning as optimizing our networks.” Optimized human intuition networks create a meaningful context within which content can be consumed and digested to create new value.

In the Webvolution era, content may be king, but context is the kingdom. The enterprise that is able to network and tap into resource nodes to address a surfaced need within another part of the network will be able to successfully conduct business within a system primarily tuned to optimize learning and growth.

How would our concept of learning in organizations change if we began to view ourselves as facilitators of generative learning in which the full collaborative might of the Internet is wielded to build relationships and foster innovation among people within and across the enterprise?

To achieve this vision, the learning function’s focus and value proposition must migrate from supporting denominator management (i.e., teaching people how to do things we know how to do to cut costs), to driving numerator growth (i.e., enabling human capital to develop ideas and concepts that grow revenue). Unfortunately, learning that is innovation focused has a very different form factor and theoretical underpinning from learning that is productivity focused. Innovation-focused learning is generative and socially constructed. It feeds on context and social interaction to channel human intuition toward rapid collective sensemaking around a given opportunity or issue.

In the enterprise of the future, work and learning become synonymous. Without the ability to innovate and adapt on an ongoing basis, enterprises simply disappear. At the heart of the capacity to innovate is the ability to learn. An enterprise simply cannot innovate or adapt without first learning something new. The flat world economy requires a new vision for learning: one in which individuals and organizations fundamentally change the way they talk about, work with, and act on what is known and what needs to be known in order to adapt, survive, and thrive.

As leaders of the learning profession, we have not taken the time to ponder the profound effects that Webvolution will have on our work in service of the pressing innovation agenda. We quickly must begin to focus on how to leverage the participatory Web to unleash the latent innovative energy that lies dormant within the existing structure of enterprise.

Consequently, the primary challenge for learning leadership over the next few years will be to fundamentally recreate the function to drive the innovation agenda without falling prey to the routinization trap. Attempting to address the innovation agenda with more efficient productivity-focused training strategies and technologies is akin to attempting to play tennis with a golf club. The tool is not suited to the reality of the challenge at hand and must be avoided at all costs.

A bright future depends on bright people. The ability to allow the enterprise to coalesce capability around market opportunity is the pre-eminent challenge for the learning function in the 21st century. Often, past successes instantiate core rigidities that hamper future transformation and growth. In our case, forgetting those strategies and approaches that have served our function well up to this point may be the key to ensuring we are successful in meeting this new challenge.

May 4, 2008

Advanced Learning Technologies Summit

http://wadatripp.files.wordpress.com/2008/05/alta.jpg

On May 13 and 14 of next week I have the distinct honor of MC’ing what I believe is the first real enterprise grade summit on the application of advanced learning technologies to learning.

The good news is that the Virtual Worlds folks are planning BOTH and Enterprise and Education track for their conference in September so we are gaining traction, but for right now this is the ONLY place to be when it comes to enterprise applications.

There is a great line of up of speakers and panelists and the focus and emphasis is on what has been DONE and what has been learned from those who have blazed the Trail. The Research Triangle Park is a hotbed for 3D technologies and participants will get to see first hand how technologies are being applied for business benefit.

Hope to see y’all there. Check out the lineup here. I think you will agree this is one you won’t want to miss ; )

HBR: Leadership’s Online Labs

I was in the Houston Airport today and saw that the May edition of HBR has finally hit the stands.

Byron Reeves, Tom Malone and I have an article in the issue that talks about two research projects we conducted looking at the application of Massively Multiplayer Online Role Playing Games (MMORPGs) and their application to Leadership. I have talked a lot about his research in previous blog posts that you can read here.

This is a big day for those of us who study learning, leadership and virtual world technologies ; )

A very well respected business journal talking about gaming and learning. I must say that I am very proud to have been part of this effort. On that note, credit is due to a number of folks who made this article happen. This research could not have happened without the foresight of David Yaun, VP of Communicaitons at IBM who leads the GIO project among other key innovation initiatives. Furthermore, beyond David’s insight, without the ongoing support and guidance from Kris Lichter, Director of the GIO program, it would never have been realized. Finally, when it came to the running the internal survey with IBMers who were also gamers my colleagues Eric Lesser and Michael DeMarco were instrumental in driving this work to completion.

18 months ago I shared with Tom Stewart the research we were doing and suggested that HBR readers might find it of interest. He put us in touch with Paul Hemp who was wonderful in helping take our research and helping us craft it into a piece worthy of publishing in HBR.

Today, a year and a half later, I see the article in glorious technicolor print in Houston. It has been a long journey, kinda like getting to level 70 in WoW, but we made it!

Thanks to all. Publishing in HBR truly is a collaborative, co-creative sport!

April 17, 2008

HRPS Conference Presentation Summary

Earlier this week I had the opportunity to particpate with colleagues from IBM and Duke CE in a plenary session at the HRPS Conference

Our session was entitled “Second Life: What’s the Business Case for HR in the Virtual World?” My buddy Steve Mahaley (Ace Carson in SL) did an awesome job of producing this plenary. And boy was it ever a production! We had two large screens. One was projecting SL the other was projecting charts. We had an elaborate script and had to manage timing with Chuck Hamilton from IBM who was dialled in on SL from Vancouver.

We kicked it off with a fun video (Rip, Remix, Reload rules in effect here) where the idea was to present SL as a frivolous place that is the domain of 17 year old pimply faced males…check it out:

We then went through the Platform, the Industry Applications at IBM that dealth with HR (Recruiting, Call Centers, Intern Training, Onboarding, Alumni etc, etc, etc by taking a virtual tour with Chuck. We ended the session with a Video that summarized all the applications we had covered. Check it out:

We ended with a very healthy and pragmatic Q&A from the audience of HR Decision Makers and we got a lot of positive feedback after the session. All in all it was a great conference and I think we got these senior folks thinking about the opportunities that the first-person interface can provide to their increasingly important function.

April 16, 2008

One Year In: Hokies Stay Strong

Thirteen years and one day ago my wife and I were married at Virginia Tech chapel. I sent her a 12 red and one white rose yesterday to recognize our special day. One year ago today, our world was rocked by the news from Virginia Tech. From here on out we are destined to carry the joy of our union and the pain of the Hokie Nation within the span of 24 hours.

I think we all should take some time to reflect on how lucky we are to be alive. My own catharsis is captured in my post to the Hokie Nation a year ago. You can read it here.

Perhaps the rest of us could take 3 minutes and truly be present with this You Tube:

Stay Strong Hokie Nation.

April 4, 2008

The i-web Singularity Redux

Virtual Worlds III is in full swing up in New York and around the blogosphere. The big news is that IBM announces a development deal with Second Life to bring their platform to the enterprise. This is yet one more piece of the puzzle that falls into place for a vision for what I am calling the i-web singularity: A technological black hole at the apex of four technological vectors that is moving forward at an exponential pace and integrating across vectors at the same time.

I have noodled on this topic before, but this time I think the focus is getting sharper.

Vector 1: Flatland 2D Learning applications integrate with Knowledge sharing repositories. The outcome here is that truly NETWORKed Virtual Spaces emerge. These spaces will integrate Synchronous Sharing with Asynchronous Storage so there is finally a one stop shop for storage and sharing of content. Since MS owns Sharepoint and Live Meeting they could create a slam dunk in this arena. Cisco bought Webex for 3.2Billion dollars (Austin Powers comes to mind) recently so they must be looking for some kind of value-added play here too and I know that know that my students would love nothing more than more jumping back and between Illuminante to Vista (Blackboard) and Yahoo Groups to get their work done.

Vector 2: Web 2.0 meets Knoweldge Sharing Spaces. I won’t go over well trodden ground on how Blogs, Wikis and Social Media sites like Facebook and Myspace are revolutionizing real-time interactive KM concepts. However, the true transformation lever in the Web 2.0 revolution for me is is the one least discussed: Tagging/Folksonomy. Pretty much everyting created and stored in the Web 2.0 domain (people,profiles and content) is TAGGED. This means that contextually relevant knoweldeg through people or content is much more easily or even serendipitously encountered. More tagging means more knowledge accidents of both the people-to-people and people-to-information kind. In the attention economy, information is the currency, people are the transport mechanism and conversation is the transfer mechanism. The mash-up between real-time tagging and NETWORKed Virtual spaces will jack up knowledge accidents and drive the immediacy of access to key information and interaction with key people around a given task or activity. In this emerging virtually afforded, contextually relevant matchmaking world, knowledge discovery and expert encounters becomes like air, it just happens and people don’t give it a second thought.

Vector 3: The 212 degree point for for both Trend 1 and 2 is when the web enters the next dimension, literally. With the infusion of 3Di technology, it is only a matter of time before 3D Social Networking taking off. The 3Di space is a different kind of cottage industry. It is the first one I have encountered that is run on blogs. The time between idea and actualization is tending towards zero. Case in point, at Virtual Worlds II in Christian Renaud’s Keynote introduction Ruben Steiger predicted that one of the key Social Networking sites (Facebook or Myspace) would go 3D in 2008. Later that SAME AFTERNOON the Active Worlds booth was demoing a 3D Facebook page mash-up that someone had sent them. When you think about it it just plain makes sense. Look at MySpace. They will truly become MySPACE (and not MyPAGE as it is today) and actualize their brand promise by integrating 3D technology. It is just too obvious an outcome for it not to happen. This social movement will, in turn - like its more stripped down relative instant messaging - will then force corporate CIOs to develop enterprise grade 3D Facebook/Myspace mash-ups for their for corporate citizens. Forterra is already playing with integrating sametime into their platform and Proton Media already has enterprise grade 3D Myspace built into its archtecture. So from both the consumer, enterprise and vendor side of the equation we are seeing convergence here.

Vector 4: Last , but by no means least we see how Synchronous 2D learning platforms will enter the third dimension. As is the case with social media, it just plain makes sense that flatland distance learning systems like Webex, Adobe, Citrix and Illuminate will be pulled into the 3D realm, particularly given the activity in the other four vectors. Karl Kapp and I have written extensively on this and I have a summary of our notion of learning applicaitons escaping flatland here.

These four vectors are on a collision to creat the i-web: Immersive, Interactive, Immediate and Intuitive. When this world-wide, three-dimensional, avatar-mediated Cognosphere emerges we will truly reach a singularity: a point where technological progress reaches infinity as it relates to leveraging and enabling human capital.

The i-web will become a worldwide virtual platform that allows people to exercise their skills and abilities passion around endeavors that matter most to them (and get paid for it too). The i-web will be like e-bay for trading work rather than second-hand products. No one will work for the i-web. Instead the i-web will work for them. Providing i-web dwellers the opportunity to find both work and people to work with on endeavors that they share a passion around. e-Bay allowed people to sell their personal items in a world-wide yard sale, the i-web will allow people to sell their personal skills and abilities in much the same way.

Free agent nation - nay virtual planet - here we come! If you think the i-phone was cool, wait until the i-web consumes us (or our avatars).

Here is the 2minute 30 second romp through the model on YouTube:

March 17, 2008

Thoughts (OK Rant) on this Month’s Big Question

Filed under: Big Question, Infoglut, informal learning, learning, wada — wadatripp @ 9:16 pm

A colleague of mine, Michael Carter, has a great rule. Any time he hears someone’s name more than three times in the space of a week he immediately picks up the phone and calls that person. I have always enjoyed the sporadic calls from Michael where he lets me know where my name popped up and what prompted his call.

In a strange way, a very similar meme is prompting me to write about this month’s big question. A few days ago I was asked to put in my .02 on the age-old debate on informal learning for a piece in CLO magazine. Then I see that Tony K and Karl brought this topic up as this month’s Big Question. Finally, today I was on a call with Andrew Paradise from ASTD Research today as they are gearing up for a new survey on - you guessed it - informal learning ; )

I many ways, my position (or commiseration) with respect to informal learning has not changed since the last go round on this subject. Only this time, I am a bit more fed up with our profession’s Ivory Tower approach. What is our RESPONSIBILITY for supporting the long tail in learning? Pause for a moment to examine our own language people! What was the buggy whip manufacturer’s responsibility for supporting the non-horse drawn carriage? Are we so self-absorbed in our own hubris that we actually believe we have a choice here. If so, how is it that we have become so deluded and how can we quickly pull our heads out of the sand?

To set the record straight, there is NOTHING informal about a person faced with the realization that they do not have the capability to engage in the very work activity that is required of them to satisfy their company or keep their job. And yet, here we sit in the Ivory Tower of our corporate schoolhouse, declaring the desperate efforts that these overworked and overstressed employees take upon themselves to learn what they can get the job done as being beneath us. Why? Because it is informal. Is it true that we are CHOOSING not to help these good folks because of semantics? If so, come on people! WAKE UP! If not, lets face our fears now and get on with our job of helping develop talent that drives sustainable competitive advantage for the organizaitons that we serve. Whether out of ignorance or fear, the time for inaction is over.

Are we so paralyzed by the classroom as THE only paradigm for learning that we have blinded ourselves to the very real possibility that, as Bill Joy would say, the future does not need us? Information in context is increasingly trumping instruction out of context and if we don’t wake up we are destined to go the way of the dinosaur.

Many of us have lamented how Google is our biggest competitor. This is because Google is often the only lifeline that these good folks have when the work environment surfaces a deficiency in their ability to add value or get their job done.

At least Google provides them with something. How does our profession respond to these teachable moments? Trick question or sad answer: We don’t. Why? Because we claim that the long-tail/informational tools that these desperate souls invoke to quell their survival anxiety is not our RESPONSIBILITY.

We have become increasingly addled by ADDIE, lured by LMSs, and enchanted by e-learning, all the while loosing sight of what matters most: The CLIENT. The poor sap out there in the infoglut feeling increasingly pressured by a world that is more confusing today than it was yesterday. The very same people who joined the company with the vigor and spark of a Supernova who have been now reduced to broken-down lumps of coal. What are we doing to help these poor people at their biggest moment of need?…… ANYONE? ….. I thought so. This is precisely what the client hears from us at their most acute moment of need. A big fat NOTHING. The sound of silence is worst at the greatest moment of need: That teachable moment where learning anxiety has finally trumped survival anxiety. And, our response is to remain silent. We are the king of mum precisely when our expertise is most needed by those that we are supposed to serve. Where is the sanity in this?

Instead of heeding the pleas of our clients, we sit in our Ivory Towers pondering whether or not we - the wonderfully talented learning professionals that we are - hould take RESPONSIBILITY for informal learning.

In another Big Question rant I have already discussed how the status-quo for formal learning is rapidly approaching extinction by painting itself into an increasingly irrelevant corner of our business. You can read that rant here.

In the meantime, I’d suggest we quickly get over ourselves and our hang ups about our responsibilities. We need to get back to basics and start focusing on what matters most: The CLIENT who desperately needs our help in figuring out to stay vital, vibrant and relevant in an increasingly uncertain world.

The glory days of learners as CAPTIVES in CLASSROOMS are over. The web has set them free. If we don’t start to take action soon it may be us who end up being captive to our own limiting paradigms as we continue to marginalize our value to the enterprise to the point of our own extinction.

Thanks for bringing this up Karl and Tony. I feel better now. Got all this off my chest yet again.
I wonder if it will make a lick of difference this time. It has not done so in the past.

The skeptic in me thinks not but I do feel better for having had the chance to vent. Long live the blogosphere ; )O

March 8, 2008

Triangle OD Network Talk – The Demise of the Enterprise

Filed under: Triangle OD Network, Web 3Di, Webvolution, web 2.0 — wadatripp @ 4:17 pm

Last week I spoke at the Triangle OD Network’s Annual Meeting. We were fortunate to have close to 100 folks show up for the meeting – a record turnout for the group.

I was asked to speak about the Demise of the Enterprise and how OD professionals need to revisit their own practices and tools in order to keep pace with changes within the enterprise.

I only had 20 minutes so I ended up, as I often do, going completely ad lib. But, just in case anyone thought I had not done my homework here is the mind map I created as I prepped for this session.

Turns out this would be a better TOC for a book than a 20 minute talk, but I had fun (and I learned) in the process and that is all that matters.

For those of you who are less visual (or don’t have a magnifying glass handy), I mostly went over my Webvolution Soapbox article from February’s Training Magazine. You can read it here (or below if you want to save a click).

Join the Training Webvolution: The Internet has changed business forever. Can learning be far behind?

Market economies typically are characterized by extended periods of stability occasionally punctuated by short unstable periods that forever alter the economic landscape. In the past, disruptive technologies such as the printing press and the steam engine were catalysts in redefining the economies of their respective eras. In the information-age economy, the Internet has emerged as the primary disruptive force of our time—driving unpredictable changes in our economy while simultaneously challenging the viability of the 20th century enterprise.

Today, we live in an innovation-focused, knowledge-enabled economy where work is increasing rapidly in complexity and velocity. Computers have migrated from being information crunchers focused on optimizing productivity to people connectors focused on creating economic value through human interaction. In this increasingly flat, transparent, and globally interconnected world, organizations or individuals that cannot change as fast as the environment within which they operate are destined to regress to a mean of mediocrity.

Internet technology makes rich exchanges possible without the need for formal structures. The nonlinear dynamics of this new information ecosystem are challenging the traditional structures of enterprise. In fact, a recent study from IBM’s Global Innovation Outlook suggests that the future might consist of a billion one-person enterprises—people who act as free agents moving freely and frequently from project to project as their skills, focus, and passion shift.

Today, people work, communicate, and learn across time zones and physical boundaries. Information no longer moves in one direction from top to bottom or from teacher to learner. Instead, information moves through time and space based on the desire and ability of individuals to interact with it—and each other—to make more effective decisions or develop keener insights. In the Webvolution era, information is the currency, individuals are the transport mechanism, and conversation is the transfer mechanism.

As the Webvolution unfolds, the scarcity paradigm that undergirds most modern economic theory is reversed. Information can be shared without being given away. If we take a positive perspective, we can conceive of the Internet as a living information ecosystem, whose central purpose is to promote learning and growth. In essence, people are represented as nodes in a pervasive and persistent network that is aware of who they are; what they are capable of doing; and, perhaps more important, what they are keenly interested in doing. Within this context, the Internet itself can be conceived of as a persistent, worldwide community of learners.

In this type of information ecosystem, the very concept of learning must be recast. Jay Cross puts it best: “Schooling has confused us into thinking learning was equivalent to pouring content into people’s heads. It’s more practical to think of learning as optimizing our networks.” Optimized human intuition networks create a meaningful context within which content can be consumed and digested to create new value.

In the Webvolution era, content may be king, but context is the kingdom. The enterprise that is able to network and tap into resource nodes to address a surfaced need within another part of the network will be able to successfully conduct business within a system primarily tuned to optimize learning and growth.

As such, the learning function’s focus and value proposition must migrate from supporting denominator management (i.e., teaching people how to do things we know how to do to cut costs), to driving numerator growth (i.e., enabling human capital to develop ideas and concepts that grow revenue). Such innovation-focused learning feeds on context and social interaction to channel human intuition toward rapid collective sensemaking around a given opportunity or issue.

In the enterprise of the future, work and learning become synonymous. At the heart of the capacity to innovate is the ability to learn. An enterprise cannot innovate without first learning something new. Thus, training professionals must focus on how to leverage the participatory Web to unleash the innovative energy that lies dormant within the existing structure of enterprise. Are you ready to join the Webvolution?

December 10, 2007

The 3Di-Web Singularity is Near

Kurzweil fans will recognize the blatent lift from his most recent book. But as far as I am concerned stealing is the ultimate form of flattery, especially in a Web 2.0 world where “TEACHING” and “CHEATING” are anagrams…..More on that in another post.

Since I was asked to talk on this subject this Thursday at the e-Learning Guild Online Forums, I had to give this some attention this past week. Here is my latest back-of-napkin-turned-into-PPT thinking on the 3i-web singularity. If you like what you read here, you may want to consider signing up here for the Forum on Thursday.

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In “The Singularity is Near” Kurzweil posits that due to the law of accelerating returns, technology is progressing towards a singularity where a machine/technology mashup extends beyond the capability of human beings.

Victor Vinge originally coined the “singularity’ term observing that just as our model of physics breaks down when it tries to model the singularity at the center of a black hole, our model of the world breaks down when it tries to model a future that contains entities smarter than human.

My attempt here is to take some of Kurzweil and Vinge’s thoughts and mash them up with some more pragmatic guidance from Analysts such as Steve Prentice at Gartner who suggests that

“By the end of 2011, 80 percent of active internet users (and Fortune 500 enterprises) will have a “second life,” but not neccessarily in Second Life.”

Anyhow the story towards the i-web singularity goes something like this:

SYNCHRONOUS LEARNING GOES BECOMES IMMERSIVE:
The integration between traditional synchronous learning systems such as WebEX, Centra, Adobe Connect, Citrix and 3D Avatar-Mediated platforms is not far away. Karl Kapp and I have written a whole paper on this topic that is available through the e-learning guild site.

CORPORATE SOCIAL NETWORKING GOES INTERACTIVE
I continue to marvel at the speed of the 3D space. My hypothesis is that this speed is driven by the Web 2.0 network that is built around it. Mark Wallace or other notables in Virtual World news post something as soon as they hear it on the grapvine. It is the ultimate in radical transparency and it is this transparency that propels the industry forward informed by the wisdom of the crowd that is both producting and consuming insights on where it is going. For instance, at Virtual Worlds II Ruben Steiger, in his morning keynote, posits that there will be a mash up between Facebook/Myspace and 3D worlds. That AFTERNOON I am at the Active Worlds table where I see an Facebook/Active Worlds mash up. Later I ready that Korea’s Cy World is going to go 3D. If this is where things are going in Consumer land, enterprise can’t be far behind. In fact, it does not take a rocket scientist to figure out that some lower end integration of Webex and Telepresence could be a new Killer App for Cisco, while IBM has already announced plans to integrate 3D with Lotus Connections.

IMMEDIATE DYNAMIC KNOWLEDGE DISCOVERY
This is the point at which Knowledge MANAGEMENT gets left in the dust. We stop focusing on trying to create “STOCKS” of extracted knowledge from experts, but instead we focus on enabling “FLOWS” of interactions via Blogs, Wikis, Social Tagging and Networking to increase the number of knowledge accidents within the firm. Also, we forego corporate competency modeling in favor of real-time, ongoing tag clouds attributed to both PEOPLE and DOCUMENTS. Blog squads go seek out the truth about an issue or opportunity, Wikis capture the wisdom of crowds around a given topic or task, dynamic social networking enables real-time capability discovery and takes advantage of an affordance long leveraged within MMORPGs and the list goes on.

INTUITIVE NETWORKED VIRTUAL SPACES
Finally the integration of SLSs such as Live Meeting and Repository/Work Spaces such as SharePoint just plain makes sense. Marrying interactive work activity with the explicit knowledge required to engage in virtual work is an inevitability. If people like MS or Google get this right (given that Ozzie is now with MS, the chances of the former are good), then we will FINALLY have an intuitive NewWORKed environment where work just plain gets done.

THE 3Di Web SINGULARITY
Masup the Mashups and you end up with a totally new platform upon which people work, learn and play. A 3D environment that affords information age work like nothing we have seen before. One that is immersive, interactive, immediate and intuitive. One that unleashes the human capital inside the firm more effortlessly than ever before and one that attracts people to it because it is a space that allows them to uncover endeavors around which they have both the capability and the passion to engage. With something as powerful as this less than 4 years away (and I predict sooner), lets hope that those Human Capital Management folks are paying attention.

December 4, 2007

Save the Date: Feb 2 and 3 3Di Workshop at Training

NEWSFLASH: Use VIP Code TTZE6 to receive $150 off Registration!

Well it has finally happened. I am wrapping my two years of research into a “roll up your sleeves” 3D Internet Boot-Camp as part of the Training 2008 Certificate Program.

Here is the URL to the Certificate Description. I’ve also saved you some time by pasting the description here. Hope to see you and yours at the Workshop.

If you have been exposed to the 3D internet (3Di) hype, but you are not sure what to do about it, this certificate program is for you! This intensive and immersive program will take you on a journey from understanding the basics of 3Di technology to addressing the details of how to: conceive of, finance, develop, deploy and demonstrate value for 3D learning.

According to Gartner, by 2011, 80% of internet users will have a “second life” (not necessarily in Second Life). Research also indicates the most useful commercial applications of 3Di are: Education and Training, Simulation and Virtual Collaboration.

Don’t’ get left behind! Attend this program and understand the value of this new technology—and get a roadmap to successfully drive the adoption of 3D learning within your organization.

Explore:

    How Virtual Social Worlds and Online Role Playing Games are similar and where they differ.
    Where 3Di technology is being applied today to enhance experiential and peer-to-peer learning.
    How to build a case to invest in 3D Learning.
    How to design an optimal 3Di learning experience using 3D learning archetypes.
    What to consider when selecting a 3D learning partner/vendor.
    How 3D learning will evolve and mature.

This certificate is designed for learning visionaries, leaders, and change agents who are passionate about the possibilities that 3Di can bring to our profession. It is a must-attend for anyone who wants to understand the value of 3D learning but has no idea where to begin, and for those who want to take their online virtual learning strategy to the next level.

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